
The Polygon Mesh Processing Library is a modern C++ open-source library for processing and visualizing polygon surface meshes. Its main features are:
- An efficient and easy-to-use mesh data structure
- Standard algorithms such as decimation, remeshing, subdivision, or smoothing
- Ready-to-use visualization tools
- Seamless cross-compilation to JavaScript (demo)
Get Started
Clone the repository:
git clone https://github.com/pmp-library/pmp-library.git
Configure and build:
cd pmp-library && mkdir build && cd build && cmake .. && make
Run the mesh processing app:
./mpview ../data/off/bunny.off
Build your own tool:
#include <pmp/surface_mesh.h>
int main(void)
{
}
A halfedge data structure for polygonal meshes.
Definition: surface_mesh.h:194
void read(SurfaceMesh &mesh, const std::filesystem::path &file)
Read into mesh from file.
Definition: io.cpp:17
void write(const SurfaceMesh &mesh, const std::filesystem::path &file, const IOFlags &flags)
Write mesh to file controlled by flags.
Definition: io.cpp:38
Read the Docs
The user guide contains all you need to get started using PMP, including a tutorial covering mesh processing basics.
Contribute
Contributions to PMP are welcome! There are many ways you can help: Report any issues you find, help to improve the documentation, join our discussions forum, or contribute new code.
Acknowledge
If you are using PMP for research projects, please acknowledge its use by referencing
@misc{pmp-library,
title = {The Polygon Mesh Processing Library},
author = {Daniel Sieger and Mario Botsch},
note = {http://www.pmp-library.org},
year = {2019},
}
We acknowledge that PMP evolved from our previous work on Surface_mesh and OpenMesh.
License
PMP is provided under a simple and flexible MIT-style license allowing for both open-source and commercial usage.