This is the complete list of members for Renderer, including all inherited members.
| alpha() const | Renderer | inline |
| ambient() const | Renderer | inline |
| back_color() const | Renderer | inline |
| crease_angle() const | Renderer | inline |
| diffuse() const | Renderer | inline |
| draw(const mat4 &projection_matrix, const mat4 &modelview_matrix, const std::string &draw_mode) | Renderer | |
| front_color() const | Renderer | inline |
| load_matcap(const std::filesystem::path &filename) | Renderer | |
| load_texture(const std::filesystem::path &filename, GLint format=GL_RGB, GLint min_filter=GL_LINEAR_MIPMAP_LINEAR, GLint mag_filter=GL_LINEAR, GLint wrap=GL_CLAMP_TO_EDGE) | Renderer | |
| point_size() const | Renderer | inline |
| Renderer(const SurfaceMesh &mesh) | Renderer | explicit |
| set_alpha(float a) | Renderer | inline |
| set_ambient(float a) | Renderer | inline |
| set_back_color(const vec3 &color) | Renderer | inline |
| set_crease_angle(Scalar ca) | Renderer | |
| set_diffuse(float d) | Renderer | inline |
| set_front_color(const vec3 &color) | Renderer | inline |
| set_point_size(int ps) | Renderer | inline |
| set_shininess(float s) | Renderer | inline |
| set_specular(float s) | Renderer | inline |
| set_use_colors(bool use_colors) | Renderer | inline |
| shininess() const | Renderer | inline |
| specular() const | Renderer | inline |
| update_opengl_buffers() | Renderer | |
| use_checkerboard_texture() | Renderer | |
| use_cold_warm_texture() | Renderer | |
| ~Renderer() | Renderer |