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The Polygon Mesh Processing Library
SurfaceMesh::VertexAroundVertexCirculator Class Reference

this class circulates through all one-ring neighbors of a vertex. More...

#include <pmp/SurfaceMesh.h>

Public Member Functions

 VertexAroundVertexCirculator (const SurfaceMesh *mesh=nullptr, Vertex v=Vertex())
 default constructor
bool operator== (const VertexAroundVertexCirculator &rhs) const
 are two circulators equal?
bool operator!= (const VertexAroundVertexCirculator &rhs) const
 are two circulators different?
VertexAroundVertexCirculatoroperator++ ()
 pre-increment (rotate couter-clockwise)
VertexAroundVertexCirculatoroperator-- ()
 pre-decrement (rotate clockwise)
Vertex operator* () const
 get the vertex the circulator refers to
 operator bool () const
 cast to bool: true if vertex is not isolated
Halfedge halfedge () const
 return current halfedge

Detailed Description

it also acts as a container-concept for C++11 range-based for loops.

See also
HalfedgeAroundVertexCirculator, vertices(Vertex)