this class circulates through the vertices of a face. More...
#include <pmp/SurfaceMesh.h>
Public Member Functions | |
VertexAroundFaceCirculator (const SurfaceMesh *m=nullptr, Face f=Face()) | |
default constructor More... | |
bool | operator== (const VertexAroundFaceCirculator &rhs) const |
are two circulators equal? More... | |
bool | operator!= (const VertexAroundFaceCirculator &rhs) const |
are two circulators different? More... | |
VertexAroundFaceCirculator & | operator++ () |
pre-increment (rotates counter-clockwise) More... | |
VertexAroundFaceCirculator | operator++ (int) |
post-increment (rotate counter-clockwise) More... | |
VertexAroundFaceCirculator & | operator-- () |
pre-decrement (rotates clockwise) More... | |
VertexAroundFaceCirculator | operator-- (int) |
post-decrement (rotate clockwise) More... | |
Vertex | operator* () const |
get the vertex the circulator refers to More... | |
this class circulates through the vertices of a face.
it also acts as a container-concept for C++11 range-based for loops.
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inline |
default constructor
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inline |
are two circulators different?
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inline |
get the vertex the circulator refers to
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inline |
pre-increment (rotates counter-clockwise)
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inline |
post-increment (rotate counter-clockwise)
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inline |
pre-decrement (rotates clockwise)
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inline |
post-decrement (rotate clockwise)
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inline |
are two circulators equal?